information; battle
SPHERE GRID
Rikku's always ready to barge into battle...as long as it's not near a thunderstorm. Her part of the spheregrid increases the character's speed and HP quite a lot, with a little offensive and defensive thrown in.
Because she doesn't specialize in magical nor physical skills, she can go to Lulu's section and become a powerful black mage, or go to Wakka's grid and become a physical fighter (I like to get her to Lulu's grid, but put a couple of strength spheres in there too, and after that it's Wakka or Tidus).
| HP Strength Defence Magic Magic Defence |
360 10 8 10 8 |
MP Agility Luck Evasion Accurancy |
85 16 18 5 5 |
ABILITIES
Rikku's abilities on her part of the Sphere Grid are somehow...thiefy. Copycat and Full-life are behind level.4 locks, so don't expect to get them in the beginning.
| Steal | Allows to steal items from foes |
| Use | allows to use special items |
| Luck | raises party's luck |
| Mug | allows stealing while attacking |
| Spare change | attack enemy with Gil (force 1/10th of amount thrown) |
| Bribe | give money to enemies, so that they leave the battlefield |
| Copycat | copy the action of a fellow party member |
| Full-life | revive a party member with full HP |